<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Yet Another Tower Defence Devlog - itch.io</title><link>https://kaidaf.itch.io/yetanothertowerdefence</link><description>A new tower defence concept combining, tower defence, cards and clicker.</description><item><guid>https://kaidaf.itch.io/yetanothertowerdefence/devlog/886601/devlog-11-shop</guid><title>Devlog #11: Shop</title><link>https://kaidaf.itch.io/yetanothertowerdefence/devlog/886601/devlog-11-shop</link><pubDate>Thu, 13 Feb 2025 12:44:27 GMT</pubDate><category>devlog</category><description><![CDATA[<p>(Forgot to publish this yesterday) Today I worked on the shop and made it so you can buy cards and had them randomly be chosen with some weight on them so I can add rarer cards to the bool. Also worke...</p>]]></description></item><item><guid>https://kaidaf.itch.io/yetanothertowerdefence/devlog/884792/devlog-10-cards-and-announcements</guid><title>Devlog #10: Cards and Announcements</title><link>https://kaidaf.itch.io/yetanothertowerdefence/devlog/884792/devlog-10-cards-and-announcements</link><pubDate>Mon, 10 Feb 2025 12:32:39 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Today i have made the ui for the card shop, modified the hand to fit cards in them rather than towers as I had done previously. Also I created a simple announcement system to announce rounds for examp...</p>]]></description></item><item><guid>https://kaidaf.itch.io/yetanothertowerdefence/devlog/882904/devlog-9-starting-to-design-the-card-system</guid><title>Devlog #9: Starting to design the card system</title><link>https://kaidaf.itch.io/yetanothertowerdefence/devlog/882904/devlog-9-starting-to-design-the-card-system</link><pubDate>Fri, 07 Feb 2025 13:48:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Today I finished the round system (well almost) but I started working on the card system by making a default card prefab to use as a base for all cards. I created some basic logic for the card, added...</p>]]></description></item><item><guid>https://kaidaf.itch.io/yetanothertowerdefence/devlog/881005/devlog-8-fixing-the-design-of-the-rounds</guid><title>Devlog #8: Fixing the design of the rounds</title><link>https://kaidaf.itch.io/yetanothertowerdefence/devlog/881005/devlog-8-fixing-the-design-of-the-rounds</link><pubDate>Tue, 04 Feb 2025 10:40:57 GMT</pubDate><category>devlog</category><description><![CDATA[<p>It has been a while since I last worked on this project beacause of a gamejam and a school competition. Now after i came back to the project with clear mind I started to see the flaws and how the roun...</p>]]></description></item><item><guid>https://kaidaf.itch.io/yetanothertowerdefence/devlog/868394/devlog-7-designing-rounds</guid><title>Devlog #7: Designing Rounds</title><link>https://kaidaf.itch.io/yetanothertowerdefence/devlog/868394/devlog-7-designing-rounds</link><pubDate>Tue, 14 Jan 2025 13:46:42 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE5Mzc0MjcyLnBuZw==/400x224%23c/JTojwh.png"/><p>Today I started designing rounds of enemies. I made it so every 5 rounds is a special round and every 10 is a big boss round. Also changed the way I will be creating enemies from tens of different pre...</p>]]></description></item><item><guid>https://kaidaf.itch.io/yetanothertowerdefence/devlog/867832/devlog-6-game-design-document</guid><title>Devlog #6: Game Design Document</title><link>https://kaidaf.itch.io/yetanothertowerdefence/devlog/867832/devlog-6-game-design-document</link><pubDate>Mon, 13 Jan 2025 11:40:42 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Today I finally realized that I need to create a game design document. I had a problem where all the information about the game and its mechanics were just on my head and it was really hard to make de...</p>]]></description></item><item><guid>https://kaidaf.itch.io/yetanothertowerdefence/devlog/866162/devlog-5-small-touches-here-and-there</guid><title>Devlog #5: Small touches here and there</title><link>https://kaidaf.itch.io/yetanothertowerdefence/devlog/866162/devlog-5-small-touches-here-and-there</link><pubDate>Fri, 10 Jan 2025 12:04:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Nothing major done today as I wanted to improve the current things I have done to future proof them. I finally managed to make a simple circle renderer for the towers to visualize their range. fixed f...</p>]]></description></item><item><guid>https://kaidaf.itch.io/yetanothertowerdefence/devlog/865515/devlog-4-switching-to-full-time-school-project</guid><title>Devlog #4: Switching to full time school project</title><link>https://kaidaf.itch.io/yetanothertowerdefence/devlog/865515/devlog-4-switching-to-full-time-school-project</link><pubDate>Thu, 09 Jan 2025 12:36:48 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;m continuing this project but as a part of my school assignment. Today I created a timetable for myself and it looks like I have deadline at 11.4.2025. I am going to switch the project theme away fr...</p>]]></description></item><item><guid>https://kaidaf.itch.io/yetanothertowerdefence/devlog/851351/devlog-3-tower-placing-system</guid><title>Devlog #3: Tower Placing System</title><link>https://kaidaf.itch.io/yetanothertowerdefence/devlog/851351/devlog-3-tower-placing-system</link><pubDate>Sun, 15 Dec 2024 15:17:11 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The tower placing system is now at least started. It needs some fixing and tweaking as it is not as flexible and simple as I would like it to be. At least it works for now. I also created a trello pag...</p>]]></description></item><item><guid>https://kaidaf.itch.io/yetanothertowerdefence/devlog/850839/devlog-2-round-system</guid><title>Devlog #2: Round system</title><link>https://kaidaf.itch.io/yetanothertowerdefence/devlog/850839/devlog-2-round-system</link><pubDate>Sat, 14 Dec 2024 16:06:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The round system is now done. It is easy to use and flexible. It is very easy and simple to create more rounds and modify which enemies are going to attack next and how many of them. I also added a sp...</p>]]></description></item><item><guid>https://kaidaf.itch.io/yetanothertowerdefence/devlog/850774/devlog-1-the-beginning</guid><title>Devlog #1: The Beginning</title><link>https://kaidaf.itch.io/yetanothertowerdefence/devlog/850774/devlog-1-the-beginning</link><pubDate>Sat, 14 Dec 2024 13:52:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I am happy to begin the development of this tower defence game with the theme of Finnish politicans vs Finnish internet memes. Im now first starting to develop a round system for the enemies like in a...</p>]]></description></item></channel></rss>